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Expert PvP · Global
You start on Dawnport with a torch. Across the sea are Kazordoon, Darashia and the woods north of Carlin, and the gear you end up wearing is gear you will have to hunt for.
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On Discord we post raid warnings and take bug reports, and it is where you find people to hunt with.
Hello, adventurers!
With the server save on Saturday, October 3, hirelings get a new dress and more goods, and the Portable Stash lets you stow items from anywhere. This news also covers the balance changes and the new Supreme Cube effects from Friday's server save.
The Franki Dress is new in the Store, under Hireling Dresses, for 30 Tibia Coins. It only changes how your hireling looks, and you can change its colours in the Outfit dialog.
A hireling with the trader skill now sells imbuement scrolls. Ask it for imbuement scrolls:
| Blank imbuement scroll | 25,000 gold |
|---|---|
| Basic scrolls | 30,000 gold each |
| Intricate scrolls | 120,000 gold each |
| Powerful scrolls | 500,000 gold each |
They cost the same as at the Imbuement Assistant. The exercise weapons list now also has the monk's exercise, durable and lasting wraps.
If you own a Portable Stash, right-click any item in your backpack and you'll see Stow, Stow all items of this type and Stow container's content, wherever you are. Until now these options only appeared next to a depot. The Market and depot search still need a depot.
The Portable Stash has to stay in your Store inbox. If you move it to your depot, the stow options only appear next to a depot again.
These match the July 7 patch on the official servers.
| Ultimate Spirit Potion | 150-250 mana (was 250-350) |
|---|---|
| Supreme Health Potion | 875-1,175 health (was 875-1,125) |
| Wound Cleansing (exura ico) | 60 mana (was 40) |
| Fair Wound Cleansing (exura med ico) | 135 mana (was 90) |
| Intense Wound Cleansing (exura gran ico) | 300 mana (was 200) |
The cube's icon is now animated, with lightning that strikes the cube and runs across its faces. When you use it, a black cube floats above your head with a ring of lightning at your feet, and when you travel, a lightning effect stays behind on the spot you left.
Hello, adventurers!
With the server save on Thursday, October 1, Sugar Daddy and the three Deepling bosses get their own portals, the Store adds three items, and the daily training chest moves next to the minimap.
Sugar Daddy is now a solo fight. Step into the portal in front of his lair in the Chocolate Mines. If nobody is inside and you have no cooldown, he appears and the portal lets you in. The cooldown is 2 hours.
Tanjis, Obujos and Jaul also have portals. The first player to enter starts the fight, and the rest of the party can follow while the boss is alive. You get 20 minutes in the lair and a 20-hour cooldown. Their loot now matches TibiaWiki.
Every cooldown starts when you enter and appears in your Boss Cooldowns window. The Supreme Cube now drops you in front of each portal, and Bibby Bloodbath is on its list. Bibby Bloodbath, The Collector and the Thawing Dragon Lord now respawn every 4 hours.
| Portable Stash | Open your supply stash from anywhere. 200 Tibia Coins, one per character. |
|---|---|
| Portable Forge | Open the Exaltation Forge from anywhere. 200 Tibia Coins, one per character. |
| Squeezing Gear of Girlpower | Works wherever a squeezing gear is needed. 25 Tibia Coins. |
The Store home page and offer lists now look like the official ones. When you buy something you can tick Do not show this dialog again! To turn the confirmation back on, go to Options > General.
The chest that tells you your free training weapon is ready no longer floats over the game screen. It is now a button next to the minimap, in the small column under Options and Exit. Click it to choose your weapon, as before.
We fixed a client crash that could close the game without warning, for example when converting dust in the Exaltation Forge several times in a row. Open the launcher before you log in to get the update.
On the website, the new Play now button opens the browser client.
Attention, fellow Tibians!
Every Halloween the veil between our world and Hollowmoor grows thin. This year something beyond it is gathering the souls of the dead, and the Hollow King wants to drag Hollowmoor into our world. From the server save on Thursday, October 1 until the server save on Sunday, November 1, the whole server can stop him.
From level 50, any creature that gives at least 100 experience can drop Cursed Soul Fragments. The more experience a creature gives, the better your chances. Bring them to Grimwood, who waits in the Thais cemetery, and say deliver. There is no daily limit.
Every fragment counts twice: for your own rewards and for the server's goal of 100,000 souls. Ask Grimwood about your progress, and say rewards to collect what you have earned. The rewards go to your Store inbox:
| 50 souls | 5 Halloween Coins |
|---|---|
| 250 souls | a spooky hood |
| 500 souls | a jackgrin backpack |
| 1,000 souls | a Halloween chest (a ghost backpack with 25 Halloween Coins and a wicked witch doll) |
| 2,500 souls | 50 Halloween Coins and a Hollowmoor candle |
As the server fills the goal, the champions of Hollowmoor break through:
When the four altars are full, the seal breaks and a portal to Hollowmoor opens in the Thais cemetery for 30 minutes. Inside waits The Hollow King. He marks players who must step away from the group before the mark explodes. At 60% of his hit points he calls the darkness: while his Haunted Candles burn, he takes 90% less damage. At 25% he starts the Soul Harvest: nothing can hurt him until you kill most of the Lost Souls or the harvest runs out, and every soul that reaches him heals him. Please note: if the portal closes while he is still alive and nobody is inside, he retreats, and the altars must be filled again.
Defeat him and the sky turns red. The Blood Moon lasts 24 hours and gives +10% experience. While it lasts, the Halloween Treasure Goblin can show up when you kill a creature. He runs away after 90 seconds and drops coins while he flees.
Everyone who takes a real part in a boss fight gets a reward in the reward chest, no matter if you dealt damage, tanked, healed or handled the mechanics. The Butcher, the Witch and the Horseman give fragments and Halloween Coins. The Hollow King gives 20 to 30 Halloween Coins, a 15% chance of a Halloween chest and a very small chance of the Hollow King's Crown. The four champions can also drop one of eight new Halloween backpacks.
Halloween Coins also drop from creatures while the event runs. Spend them with Grimwood: say trade for the hallowmask backpack (100 slots, 250 coins), Evora (150), spooky hoods, ghost backpacks, witch hats and decorations. He also has specials: the Tainted, Jack's Inferno and Cursed Sigil auras for 500 coins each, and the reaper and hollowstalker exercise dummies for 300 coins.
Open the launcher before you log in so it downloads the new client with the Halloween creatures and items.
Happy Halloween!
Your Solera Team
Dear Tibians!
Between the server saves of September 19 and September 27, monsters and vocations in Solera were brought in line with Tibia 2026 and TibiaWiki. Until now most of these changes only had a line on Discord, so here is the complete list. All of them are already in the game.
Mitigation and resistances. 996 monsters now have the mitigation of current Tibia, so most of them take a little longer to kill. About 50 hunting ground creatures got their elemental resistances corrected: Frost Dragons and Frost Dragon Hatchlings are no longer immune to earth, Quara Looters, Plunderers and Raiders are immune to ice, and the Hulking Prehemoth is now weak to earth, holy and ice. Sixteen creatures had their resistances the wrong way round and now take more damage from what should hurt them: Crusader, Headwalker, Bluebeak, Bramble and Cinder Wyrmling, Dworc Shadowstalker, Lion Hydra, Norcferatu Heartless and Nightweaver, Orclops Bloodbreaker, Corrupted Ghost, Stone Devourer, Timira, Sopping Corpus, Psychic Spirit Elemental and Ink Splash.
Experience. 85 monsters now give the experience listed on TibiaWiki. Some went up a lot and a few went down:
| Deathstrike | 40,000 → 400,000 |
|---|---|
| The Baron from Below | 50,000 → 300,000 |
| The Nightmare Beast | 75,000 → 255,000 |
| The Pale Worm | 30,000 → 128,000 |
| Ferumbras | 12,000 → 35,000 |
| Gorzindel, Lokathmor, Mazzinor | 100,000 → 55,000 |
| Faceless Bane | 20,000 → 14,000 |
The creatures from the 2025 updates were adjusted as well, for example Varg (4,100 → 5,630), Orclops Bloodbreaker (7,800 → 10,250), Norcferatu Nightweaver (4,900 → 6,370), Crypt Fiend (22,500 → 19,070) and Roaming Dread (12,040 → 10,350).
Attacks. Brinebrute Inferniarch and Arbaziloth got the attacks they were missing. Spellreaper Inferniarch and Hellhunter Inferniarch, which had a single attack each, now fight with their full set. The attacks and damage of Nightfiend, Spirit of Earth, Renegade Knight, The Sandking, Knowledge Elemental, Energuardian of Tales, Fleshslicer, Furious Scorpion, Iron Servant Replica, Merikh the Slaughterer, The Pale Count and Prince Drazzak were corrected.
Loot. Since the server save of September 27 the loot rate is x1.5. The 691 monsters with enough kills in the TibiaWiki loot statistics now drop with the wiki's chances and amounts. An item the wiki doesn't list was only removed if it should have dropped about ten times in those kills and never did. Bosses with a reward chest were not touched. Sopping Carcass, The Source of Corruption, Mr. Punish, The Handmaiden and Twisterror now have loot, and Headwalkers, Inkwings and Shell Drakes can drop a Blank Imbuement Scroll.
Spawns and rare raids. 1,102 creatures were added to hunting grounds that were empty or nearly empty, among them the Iksupan, the bulltaurs, the were-felines, the werecrocodiles and Candia. 28 rare bosses now appear in 37 raids, drawn every hour and never twice in the same day.
Stances. The stances of Tibia 2026 are here. A stance stays on, even after you log out, until you switch to another one:
| Knight | Blood Rage: +25% melee, but you take 15% more damage. Protector: +30% shielding, 15% less damage taken and dealt. |
|---|---|
| Paladin | Sharpshooter: +32% distance. Divine Defiance (utori hur): part of your distance skill counts as holy and healing magic level, and you dodge some attacks from enemies that are not next to you. |
| Sorcerer | Master of Flames (uteta flam), Master of Thunder (uteta vis) and Master of Decay (uteta mort) strengthen one element. |
| Druid | Elemental Synthesis (utito dru) raises your ice and earth magic level. Shared Conservation (utura sio) strengthens your healing and passes part of it to a second ally. |
Sorcerers also get Aura of Sapped Strength (exori kor tempo) and Aura of Exposed Weakness (exori moe tempo) from level 175. They replace Sap Strength and Expose Weakness, which no longer exist as separate spells.
Mana Buffer. If a hit would kill a sorcerer or a druid, they are left with 1 hit point and pay the rest of the damage with mana.
Knights. Exori, exori gran, exori mas and exori hur hit harder and with less difference between one hit and the next. Bruise Bane and the three Wound Cleansing spells now scale with magic level and shielding, as in Tibia 2026.
All vocations. Your level adds to damage and healing as it has in Tibia since 2022: one point every 5 levels up to level 500, and more slowly after that. Spells use the 2026 base power. Divine Caldera, Lightning, the strong and ultimate strikes, Wrath of Nature, Front Sweep, Salvation and Nature's Embrace are stronger. Great Death Beam, Great Energy Beam and Strong Ice Wave are weaker. The Thunderstorm and Stone Shower runes now use the same formula as Avalanche and Great Fireball.
Mana, levels and cooldowns now match TibiaWiki:
Challenge (exeta res) now reaches a 5x5 area. Chivalrous Challenge pulls distance attackers first and then chains to the melee ones, as in Tibia.
Weapons. 122 of the 563 weapons were corrected to their current values. As in the Weapon Proficiency update, the Soul, Sanguine, Inferniarch, Naga, Cobra, Lion and Amber weapons lost their critical hit and one skill point.
Wheel of Destiny. Each point you spend in the Wheel now adds 0.075% mitigation instead of 0.03%. The Twilight Maw can reach up to 15% critical hit chance, and the skills window now shows your base critical hit.
Good hunting!
Your Solera Team
Dear Tibians!
The new client comes with a much bigger sound menu. Open the launcher and it will download the new client by itself.
In Options → Sound you can now choose your sound device and set a separate volume for everything you hear: the master volume, the music, the anthem, the ambience, the items and the game events.
Two new sections sit under it. Battle Sounds lets you decide which combat sounds you hear, from attacks and spells to healing and creature noises. UI Sounds covers the interface and the notifications: private messages, party and guild chat, VIP logins and logouts, raid announcements and more.
Buttons and windows now make a sound when you click or open them, and the options window has Apply and Cancel buttons.
If you had changed the music volume, check it again: with the new menu it starts at its default value.
For now, the new sounds and options work fully in the Windows client. Linux and Android will get them with their next update.
Enjoy!
Your Solera Team