Travel Freely, No Quests Required
Attention, fellow Tibians!
After the server save on Tuesday, September 22, you no longer need to finish a quest to reach a place. Pay the fare or step on the teleport, and you are there.
Every Ship, Carpet and Carriage
Captains, carpet pilots and coachmen take you to their destinations whatever your quest log says. Among others:
- Zao by carpet, from any of the pilots.
- Yalahar, Goroma, Meriana, Nargor, Vengoth, Calassa and the Isle of the Kings.
- The barbarian islands: Okolnir, Helheim, Tyrsung, the Raider Camp and Nibelor.
- The Port Hope carriage to Chor, Banuta and the Mountain Pass.
- The steamship to Farmine always docks at the finished town.
Hunting Grounds and Shortcuts
Teleports, elevators and doors that only let questers through are open to everyone: the Warzones, Rotten Blood, Soul War, Feyrist, the deeplings of Liquid Black, Beregar, the Formorgar Mines, Oramond, Kilmaresh and the shortcuts of Banuta, Grimvale and Rathleton.
Boss Entrances
Entrances that asked for a quest or for defeating other creatures first are open too, among them Ferumbras' Ascension, Forgotten Knowledge, the Dream Courts, the Falcon Bastion, the Asuras and the Killing in the Name of... bosses.
Please note that level requirements and the waiting time between boss fights stay as they are, and the reward rooms of the quests are still earned the old way.
See you out there!
Your Solera Team